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Shader Editor

www.clicktorelease.com
4.3(

24 ratings

)
ExtensionDeveloper Tools5,000 users
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Overview

Live editing shaders in the browser.

A Chrome DevTools extension to help you edit shaders live in the browser. Very much based on Firefox DevTools Shader Editor. Includes live edit of GLSL shaders: vertex and fragment shaders. Syntax highlighting and error reporting. Fullscreen editor mode. Autoformat and GLSL optimisation option. Shader colouring on hover Shader naming support Texture monitoring and editing

4.3 out of 524 ratings

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Raphaël BenzazonJun 5, 2024

not working at all

1 person found this review to be helpful
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John Shankman (Johnny)Dec 10, 2022

Used to love it. no longer works.

6 out of 6 found this helpful
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お昼寝隊長Jan 31, 2022

It didn't work on the latest version of chrome. For example, even in the official three.js sample like this... https://threejs.org/examples/#webgl_animation_keyframes I'll change my rating when I'm sure it works.

Details

  • Version
    1.0.17
  • Updated
    April 6, 2016
  • Size
    824KiB
  • Languages
    English
  • Developer
    Website
    Email
    hello@clicktorelease.com
  • Non-trader
    This developer has not identified itself as a trader. For consumers in the European Union, please note that consumer rights do not apply to contracts between you and this developer.

Privacy

The developer has not provided any information about the collection or usage of your data.

Support

For help with questions, suggestions, or problems, please open this page on your desktop browser

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