Overview
Live editing shaders in the browser.
A Chrome DevTools extension to help you edit shaders live in the browser. Very much based on Firefox DevTools Shader Editor. Includes live edit of GLSL shaders: vertex and fragment shaders. Syntax highlighting and error reporting. Fullscreen editor mode. Autoformat and GLSL optimisation option. Shader colouring on hover Shader naming support Texture monitoring and editing
4.3 out of 524 ratings
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Raphaël BenzazonJun 5, 2024
not working at all
John Shankman (Johnny)Dec 10, 2022
Used to love it. no longer works.
お昼寝隊長Jan 31, 2022
It didn't work on the latest version of chrome. For example, even in the official three.js sample like this... https://threejs.org/examples/#webgl_animation_keyframes I'll change my rating when I'm sure it works.
Details
- Version1.0.17
- UpdatedApril 6, 2016
- Size824KiB
- LanguagesEnglish
- DeveloperWebsite
Email
hello@clicktorelease.com - Non-traderThis developer has not identified itself as a trader. For consumers in the European Union, please note that consumer rights do not apply to contracts between you and this developer.
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