Overview
Don't like 'bombastic' used to describe explosive games? Replace with 'bomblastic' on Polygon & Kotaku! Inspired by Triple Click.
Inspired by episode 88 of the podcast Triple Click (https://maximumfun.org/episodes/triple-click/will-ready-player-one-ever-be-real/) where, about 37 minutes in, Jason Schreier complains about video game journalists' tendency to use "bombastic" to describe explosion-filled games, which is distant from its prior meaning about language and diction. To be clear, this is a joke extension, but perhaps it can bring you joy by quietly changing a word and surprising you one day.
Details
- Version1.0.1
- UpdatedJune 2, 2022
- Size33.38KiB
- LanguagesEnglish
- DeveloperWebsite
Email
rossllewallyn@protonmail.com - Non-traderThis developer has not identified itself as a trader. For consumers in the European Union, please note that consumer rights do not apply to contracts between you and this developer.
Privacy
Bomblaster has disclosed the following information regarding the collection and usage of your data. More detailed information can be found in the developer's privacy policy.
Bomblaster handles the following:
This developer declares that your data is
- Not being sold to third parties, outside of the approved use cases
- Not being used or transferred for purposes that are unrelated to the item's core functionality
- Not being used or transferred to determine creditworthiness or for lending purposes